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NPC Generator

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Advanced [show]


Barbena Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of daggers on her belt, each one with a topaz on the hilt. Her blonde hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Barbena grew up listening to her father's many stories. Through the years after Barbena was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Barbena's father didn't care for her much, and the feeling was mutual. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Barbena Fireforge, Female Dwarf Expert 6
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)14 (+2) 10 (+0)11 (+0)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Armara Still, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a deerstalker hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She got into the Sculptor business at a young age. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Armara took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Bonds: Criminal record, Job, Nature. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Armara Still, Female Tiefling Ranger 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. Rhodochrosite (9 gp).


Social Check DCs


Argran Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a white suit. His blonde hair is lengthy. His eyes are green.

Personality: He is overprotective of those who hire his services. He is a great chef.

History: Argran was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Guardian, Family. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Argran Ansley, Male Half-Orc Wizard 3
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2900 sp. 1 Smokesticks.


Social Check DCs


Millicent Addington, Female Human [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. She has a moderate pudge and is not very fit. She wears her auburn hair down. She wears a mask on her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the south; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Poor. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Millicent Addington, Female Human Warlock 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)16 (+3) 16 (+3)14 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 160 gp. 1 Smokesticks.


Social Check DCs

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