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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Maynild Nash, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears brown painted combat armor at almost all times. Her chestnut hair is styled in orderly dreadlocks. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Flaws: Emotional, Disease. Bonds: Adventurer, Rich. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Maynild Nash, Female Human Expert 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Bertram Branson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is silver. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: Seeks redemption; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Family, Criminal record. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Bertram Branson, Male Human Barbarian 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)7 (-2) 17 (+3)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 130 gp.


Social Check DCs


Peter Hadlee, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. His hair is short and golden. His eyes are violet and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Mayor, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Military, Job. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Peter Hadlee, Male Human Warlock 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 11 (+0)18 (+4)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 200 sp. Silver pearl (130 gp).


Social Check DCs


Mary Shelby, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a well pressed and immaculate suit (or dress). With bright blonde hair. She wears crescent spectacles with a black brim.

Personality: She never swears and excessively uses polite adverbs when speaking. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Mary was born the youngest of three triplets. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.

Motivation: Marry her sister to traveling adventurers.

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Family. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Mary Shelby, Female Human Fighter 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp.


Social Check DCs

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