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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oren Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean white cloak covering his clean studded leather. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He enjoys reading and quiet.

History: Oren was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Passionate, Logical, Persistence. Flaws: Insane. Bonds: Job. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Oren Tealeaf, Male Halfling Aristocrat 3
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)10 (+0) 11 (+0)15 (+2)
Skills Athletics +2, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Nykkan Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports black clothing, slightly heavier than average wear. He has done his best to style his rusty crest to look like a famous performer. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the north. He is a ruthless business man, a trait he acquired from his father.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Pacifist, Entrepeneur. Bonds: Military, Immigrant. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Nykkan Qyxpahrgh, Male Dragonborn Aristocrat 8
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Athletics +6, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 110 pp. Moonstone (60 gp). Sardonyx (60 gp). Bloodstone (60 gp). Citrine (60 gp).


Social Check DCs


Cressel Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black shirt with thin green vertical stripes and white pants. He keeps his long white hair kept up in a rat tail. He has red eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Cressel was born in the north. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he desires power and/or immortality

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Cressel Fluke, Male Tiefling Commoner 3
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)8 (-1) 13 (+1)6 (-2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Senteq Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He is tall, broad shouldered and powerfully built. His red hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Senteq lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Secretive. Bonds: Family, Rich, Job. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Senteq Raulnor, Male Gnome Fighter 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 4 (-3)13 (+1)
Skills Perception -1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 70 pp.


Social Check DCs

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