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NPC Generator

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Advanced [show]


Azza Bright, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her hair is chestnut and very short. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Azza took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels kind of lost in life.

Ideals: Justice. Flaws: Addict, Depressed. Bonds: Military, Nature. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Azza Bright, Female Tiefling Warrior 3
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Chem Wish, Male Tiefling [Permalink]

Personal [hide]

Description: This western man sports green clothing, slightly heavier than average wear. His clothes are grease stained in places. He wears a deerstalker hat to hide his balding. His red eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Chem was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Opinionated. Bonds: Poor, Immigrant, Religious, Adventurer. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Chem Wish, Male Tiefling Aristocrat 5
Medium (6'6") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Tarhun Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His scarlet crest is smooth and relatively long. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.

History: Tarhun was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his brother recently and the two have been together since.

Motivation: He is terrified, and will act out of fear; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Family, Job. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Tarhun Daardendrian, Male Dragonborn Fighter 6
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anastrianna Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a yellow shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her tied-back hair is silver. Her hazel eyes are slightly larger than normal.

Personality: She is overprotective of those who hire her services. She takes great joy in being the best Cook in town.

History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She got away from her former life and has fallen to alcoholism.

Motivation: To prove her worth to the world; and to protect her home

Flaws: Addict, Impulsive. Bonds: Guardian, Job, Nature. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Anastrianna Kane, Female Half-Elf Adept 2
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)6 (-2) 9 (-1)9 (-1)
Skills Perception +1, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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