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NPC Generator

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Advanced [show]


Hadarai Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His golden hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: Born to a Guard, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Carpenter job and began his own company from there.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Military, Poor, Job, Adventurer. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Hadarai Caphaxath, Male Half-Elf Rogue 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Bimpnottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. With bright brown hair. Her eyes are brown.

Personality: She is calm most of the time but flees social interaction. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Bimpnottin hails from a village terrorized by goblins. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Being a Roofer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise her children well; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Criminal record, Family. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Bimpnottin Ironhide, Female Gnome Warrior 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Athletics +0, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Zog Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He has moderate length chestnut hair. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Athletic, Gifted. Flaws: Secretive, Impulsive. Bonds: Rich. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Zog Stansfield, Male Half-Orc Bard 4
Medium (6'7") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 12 (+1)7 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Mozû Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His chestnut hair is styled in orderly dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions

Flaws: Emotional, Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Mozû Gladstone, Male Half-Orc Warrior 11
Medium (5'9") Half-Orc, Lawful Good (CR 11)
Armor Class 10
Hit Points 66 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Arcana +3, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: Amber (130 gp). Fiery yellow corundum (1500 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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