Trym Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear red pants and tee shirts. She wears her chestnut hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She will rave to anyone who will listen. Her job bores her to no end. She has decided to make it more interesting.
History: A powerful slaver made her what she is. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Insane. Bonds: Adventurer, Criminal record, Mentor. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Mishann Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'6". She likes to wear ponchos typically of a light green in addition to tight pants, and her gloved hand is found clutching a hand crossbow. Her crest is white and very short. Her gold eyes dart from person to person.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her mother raised her in a mountain cabin. Mishann liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 5 years.
Motivation: She doesn't get along with people that don't share her tastes; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Impeccable, Justice. Bonds: Nature, Job, Enemies. Occupation: Jeweler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 6000 sp. Azurite (4 gp). Chrysoberyl (40 gp). 1 Masterwork studded leather. 1 Masterwork studded leather.
Delg Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Herbalist. His long white hair is drawn into a two foot long braid. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Architect; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Terse. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 16 (+3) | 18 (+4) | 14 (+2) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Orc, Infernal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 180 gp.
Robert Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has moderate length black hair. His fierce hazel eyes like to dwell on things.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Doctor business at a young age. He worked as a nervous Doctor and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by giants. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Find a way to reverse the transformation of his brother; and he is unsatisfied with his job
Ideals: Fighting. Bonds: In love, Job, Enemies, Family. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 42 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 40 pp. Embroidered and bejeweled glove (2000 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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