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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mogg Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. His red hair is cut jaggedly and amateurishly. His blue eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: Born in the west to a Sellsword, Mogg learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Antagonistic, Addict. Bonds: Job, Enemies. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Mogg Marlee, Male Half-Orc Expert 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Arnold Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in yellow turtlenecks beneath a black coat with green slacks. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Arnold studied abroad. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He has set out to sabotage the competition.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job, Enemies. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Morris, Male Half-Elf Sorcerer 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)18 (+4)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp.


Social Check DCs


Nykkan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a green suit, white shirt, and black tie. He wears a feathered hat to hide his balding. His eyes are gold and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Depressed. Bonds: Has a crush, Military, Criminal record. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Nykkan Raghthroknaar, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Katherine Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tight fighting clothing, which leaves very little to the imagination. She has wavy red hair. She wears large thick round spectacles.

Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with a lost civilization.

History: The child of southern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Katherine's homeland. Katherine decided to take the middle way and become a bodyguard. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Fighting, Athletic, Joker. Bonds: Adventurer, Immigrant. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Katherine Firahel, Female Half-Elf Expert 3
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs

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