Baern Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and white with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small plains village. Baern liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Flaws: Addict. Bonds: Rich, Immigrant, Nature, Criminal record. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: Just what you see.
Kelter Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This western man tends to wear a large white jacket. His clothes are grease stained in places. His chestnut hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Artistic, Fighting. Flaws: Disease. Bonds: Poor, Immigrant, Slave. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 34 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 2200 gp. Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item.
Chad Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and black robe with the hood down. He carries a battered trident and tarnished glaive as well. He has a small bristly mustache and wavy golden hair. His brown eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He got into the Ploughman business at a young age. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his old friends
Ideals: Fighting, Professionalism. Bonds: Criminal record, Job, Adventurer. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 66 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 8000 sp. Banded agate (4 gp).
Megren Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her brass crest is braided into rings. She is baby faced.
Personality: Overbrimming with self-confidence, Megren isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Megren lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Gardener, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now owns her own business.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants
Ideals: Impeccable, Philantrophist. Bonds: Family, Job, Enemies. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 8
Hit Points 16 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 5000 sp. Citrine (50 gp). Aquamarine (1500 gp). Rhodochrosite (10 gp). Moonstone (50 gp). Violet garnet (1500 gp). Emerald (1400 gp). Hematite (10 gp). Bloodstone (50 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

