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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mreksh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He has a moderate pudge and is not very fit. He sports a flattop crest cut. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Butcher in town.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Bonds: Guardian, Job, Religious. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Mreksh Wystongjiir, Male Dragonborn Bard 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 1400 gp.


Social Check DCs


Three Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His gray fur has been sun bleached extensively. He has blue eyes.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Three has worked very hard to control his curse. He became a Locksmith soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Poor, Job. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Three Of Shadows, Male Tabaxi Wizard 3
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 pp. 1 Everburning torch. 7 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Shump Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his shield. His whole body is exceptionally muscular. His hair, while still mostly black, has prominent grey streaks. His gray eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His job bores him to no end. He has decided to make it more interesting.

History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shump grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shump. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Secretive. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Server

Voice: Raspy

Attributes [hide]

Shump Rayden, Male Half-Orc Rogue 5
Medium (5'3") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 17 (+3)7 (-2)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Dynamic Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his monstrous two handed axe ready. He has done his best to style his brown fur to look like a famous performer. His blue eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Lazy. Bonds: Immigrant, Slave. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Dynamic Of Winter, Male Tabaxi Warrior 4
Medium (6'10") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Coral (100 gp). Obsidian (7 gp). Coral (100 gp). Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs

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