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NPC Generator

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Advanced [show]


Gale Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who likes to wear darkened spectacles and heavy clothing, no matter the weather, she is not a threatening figure. She wears a feathered hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gale hails from a village terrorized by illithids. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic. Flaws: Insane. Bonds: Rich, Enemies, Family. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Gale Fang, Female Tabaxi Barbarian 3
Medium (5'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 17 (+3)18 (+4)
Skills Investigation +4, Performance +6
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He keeps his black fur in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Money/treasure; and sabotage a competitor

Flaws: Disease, Fearful. Bonds: Adventurer, Job, Rich. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Three Wind, Male Tabaxi Druid 8
Medium (5'4") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)8 (-1) 15 (+2)18 (+4)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Oolah England, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a simple black robe with violet stripes complete with hood. Her black hair is thinning but still full. Her violet eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.

History: She got into the Bellfounder business at a young age. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. After a long history of fighting, Oolah and her spouse have recently divorced.

Motivation: To end her boredom; and she is unsatisfied with her job

Flaws: Antagonistic, Racist, Mundane. Bonds: Military, Job. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Oolah England, Female Half-Orc Ranger 4
Medium (5'2") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp. Jade (130 gp). 1 Minor magic item.


Social Check DCs


Ovina Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy black hair. She wears round tiny glasses practically rammed into her face.

Personality: She is almost excessively polite to everyone, even when angry. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Ovina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ovina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's since become an addict/alcoholic.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Artistic. Flaws: Shy, Addict. Bonds: Criminal record. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Ovina Rumnaheim, Female Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 60 pp. Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs

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