Baradad Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blue crest is kept up in a ponytail inside a Stetson hat. His red eyes dart from person to person to random spaces in the air.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to loving parents in a slum to the south. Baradad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.
Motivation: Wants a kiss; and a strong sense of loyalty to tiefling people
Flaws: Racist. Bonds: Poor, Job, Nature, Adventurer, Has a crush. Occupation: Dilettante
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 10)
Armor Class 11
Hit Points 32 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 8 (-1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 90 pp. Red-brown spinel (90 gp). Red-brown spinel (90 gp). Jasper (40 gp). Deep green spinel (90 gp). Golden yellow topaz (1600 gp).
Farideh Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her nunchaku. Her green crest, when down, is lengthy. Her gold eyes are slightly larger than normal.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She is a logical person and will generally grow upset if things defy logic and science.
History: Farideh lived on a farm with her father, near the main road leading to a nearby town. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of her daughter.
Ideals: Justice, Logical, Gifted. Bonds: Family. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 28 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a tan coat with green slacks. Her gray fur is braided into rings. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is lazy and tries to find solutions quickly.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has dedicated herself to building a better village for her children.
Motivation: To pay off her debts; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Lazy. Bonds: Criminal record, Adventurer, Debt. Occupation: Servant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 54 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Draconic, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. A silver and pearl hairclip (70 gp). Large well-done wool tapestry (400 gp).
Anne Badger, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in earthy colors with a grey and yellow handkerchief worn on her left side. Her golden hair is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She acts crazy and hedonistic. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Anne studied abroad. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.
Motivation: She would like to get married and retire; and she is a bit of a kleptomaniac
Ideals: Impeccable, Gifted. Flaws: Hedonist. Bonds: Poor, Criminal record, Has a crush. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 400 sp. 3 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!

