Meena Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear tan clothing when she does not wear armor. Her brown hair is cut jaggedly and amateurishly. Her gray eyes dart from person to person.
Personality: Overbrimming with self-confidence, Meena isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. Energy wise she seems alert and responsive.
History: Born to a Bricklayer, her mother struggled to pay the bills. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After a long history of fighting, Meena and her spouse have recently divorced.
Motivation: Wants her loneliness to end; and she has a crush on the local bricklayer
Ideals: Impeccable, Professionalism. Flaws: Antagonistic. Bonds: Poor, In love, Has a crush. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 27000 sp.
Vistra Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple grey robe with green stripes complete with hood, and carries quarterstaffs. Her hair is silver and very short. Her violet eyes are slightly larger than normal.
Personality: She is almost excessively polite to everyone, even when angry. She is lazy, self-centered, vain, and jealous.
History: Born in the north her family was never financially stable. She worked as a nervous Carpenter and found it very stressful. She became a Carpenter soon after.
Motivation: Expand her business.
Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Poor, Job. Occupation: Carpenter
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 200 gp.
Torinn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of the sun god on his torso. He has dyed his greying blue crest a little too much giving a sharp blue color. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and he is compelled to act according to his religious beliefs
Flaws: Impulsive. Bonds: Poor, Family, Religious, Enemies. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
Possessions: 1000 cp. 1 Masterwork Common Melee.
Mara Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a violet costume with the symbols of death on her torso. Her black hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Gifted from a young age, Mara studied abroad. Her martial abilities were realized during a raid on her village. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Military. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!

