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NPC Generator

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Advanced [show]


Nora Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has the majority of her body covered in plate. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her violet eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also has developed a complete distrust of the Soapmaker profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 5 years.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Athletic. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Nora Silvereyes, Female Halfling Ranger 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)7 (-2) 11 (+0)18 (+4)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Smoky quartz (20 gp). 1 Alchemist’s fire.


Social Check DCs


Faran Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears a robe, a symbol of strength around his neck, and a scimitar on his belt. His hair is greying and his face has many wrinkles. He has gleaming, smiling gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Servant, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Optimist, Logical. Flaws: Insane. Bonds: Job. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Faran Thorngage, Male Halfling Commoner 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)10 (+0) 12 (+1)9 (-1)
Skills Deception +2, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 2000 sp. Rhodochrosite (6 gp). Obsidian (6 gp). Tiger eye turquoise (6 gp). Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Jezean Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. Her brass crest is knotted and matted. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Crown-heir mother left her crippled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south.

Ideals: Joker, Logical, Entrepeneur. Flaws: Addict, Disease. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Jezean Fharngnarthnost, Female Dragonborn Druid 11
Medium (6'2") Dragonborn, True Neutral (CR 11)
Armor Class 12
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Nature +6, Performance +4
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1300 gp. Clear bright green emerald (4000 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Jasper (80 gp). Lapis lazuli (6 gp). Chrysoberyl (150 gp). Lapis lazuli (6 gp). Chalcedony (80 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green feathered hat and green clothes. He carries a battered rapier and tarnished scythe as well. His chestnut hair is thinning but still full. His black eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Zepar grew up listening to his father's many stories. When Zepar reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. During his travels, Zepar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Zepar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Zepar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Zepar Verity, Male Tiefling Barbarian 4
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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