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NPC Generator

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Advanced [show]


Charles Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his shortspear. His skin is fair and his fingers are delicate and long. He sports a long silver beard, and similarly colored long hair. His blue eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Flaws: PTSD. Bonds: Adventurer, Criminal record, Mentor. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Charles Gresham, Male Human Barbarian 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp. Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Qualen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a very tight haircut. His green eyes dart from person to person.

Personality: Overbrimming with self-confidence, Qualen isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Cook business at a young age. He was an apprentice working in his mother's forge. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Bonds: Family, Job, Adventurer, Enemies. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Qualen Gimlen, Male Gnome Monk 8
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 10
Hit Points 75 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)17 (+3) 19 (+4)11 (+0)
Skills Perception +7, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. He keeps his white fur in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north to a Architect, Harvest learned a great deal about his mother's area of expertise. Through the years after Harvest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Harvest's mother didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Rich, Job. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Harvest Treat, Male Tabaxi Monk 4
Medium (5'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 31000 sp.


Social Check DCs


Heian Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet coat over a brown low-cut shirt, and a feathered hat upon his head. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He enjoys reading and quiet.

History: He comes from a rich northern family. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Bonds: Criminal record, Rich, Job, Enemies. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Heian Mori, Male Half-Elf Druid 4
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Gold dragon comb with red garnet eye (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). 1 Minor magic item.


Social Check DCs

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