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NPC Generator

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Advanced [show]


Dworic Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. He wears his black hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Dworic grew up listening to his mother's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Insane, Selfish. Bonds: Adventurer, Family. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Dworic Fireforge, Male Dwarf Aristocrat 9
Medium (4'1") Dwarf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 61 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1900 gp. 1 Minor magic item.


Social Check DCs


Morana Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dyer arts, while her mother instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Morana Balderk, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Uzza Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She prefers to wear flannel. Her blue hair has been sun bleached extensively. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of her daughter.

Ideals: Gifted, Logical. Flaws: Depressed. Bonds: Family. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Uzza Vice, Female Tiefling Sorcerer 8
Medium (4'7") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)17 (+3) 14 (+2)20 (+5)
Skills Athletics +6, Persuasion +8
Senses Passive Perception 12
Languages Common, Halfling, Terran, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a long silver ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: This woman loves writing and to teach people writing more than just about anything. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She is a Hag in disguise. Vanchu was born on a far northern plains where she grew up under the tutelage of her mother, an expert Body Guard. She moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and to protect her home

Ideals: Artistic, Philantrophist. Bonds: Adventurer, Immigrant, Guardian. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Vanchu Everly, Female Half-Orc Druid 1
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs

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