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NPC Generator

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Advanced [show]


Silent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright pastel suits and hats. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He has worked as a Slave Trader like his father before him.

Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Job, Criminal record. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Silent In Woods, Male Tabaxi Wizard 7
Medium (6'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 70 pp. Amber (90 gp). Chrysoberyl (90 gp).


Social Check DCs


Azaki Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in yellow turtlenecks beneath a black coat with grey slacks. His hair is blonde and curly. He has amber eyes and a yellow hat with a black feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a pair of adventurers, Azaki grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Bonds: Poor, Nature, Enemies, Adventurer. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Azaki Bohm, Male Half-Elf Bard 3
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)10 (+0) 7 (-2)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Savaran Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Beneath her clothing is a huge mess of scar tissue. Her scarlet crest is slicked back into a classic pompadour. She has several tiny jet earrings on each ear.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She enjoys reading and quiet.

History: Gifted from a young age, Savaran studied abroad. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Disciplined, Logical, Gifted. Bonds: Rich, Slave. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Savaran Ophinshtalajiir, Female Dragonborn Expert 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)10 (+0) 15 (+2)14 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dain Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large grey jacket. He wears his white hair down. His eyes are gray and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dain took refuge in the old dungeon and found the beat up hammer and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Athletic, Impeccable. Bonds: Adventurer, Poor, Nature, Family. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Dain Silverstone, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)11 (+0) 11 (+0)11 (+0)
Skills History +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp.


Social Check DCs

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