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NPC Generator

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Advanced [show]


Griselda Presley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her white hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Griselda was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She is untrained/undisciplined, which makes her dangerous.

Motivation: To reunite with her absent mother; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Insane. Bonds: Poor, Family. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Griselda Presley, Female Human Rogue 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Rose (80 gp). Azurite (4 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trynnicus Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a top hat to cover his moderate length bronze crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trynnicus hails from a village terrorized by brigands. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Ideals: Optimist. Bonds: Poor, Has a crush, Adventurer, Enemies. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Trynnicus Fharngnarthnost, Male Dragonborn Monk 5
Medium (6'4") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, pastel, dusty cloak. Her lavender fur is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Overbrimming with self-confidence, Harvest isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She always tries to repair and not replace. It was this mentality that drove her into the Hunter business.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Harvest took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Persistence, Entrepeneur. Bonds: Nature, Adventurer. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Harvest Moon, Female Tabaxi Rogue 8
Medium (6'3") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1100 gp. Aquamarine (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple blue robe with tan stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He wears his blonde hair down. He has gleaming, smiling gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Naeris took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Artistic. Bonds: Nature, Job, Criminal record. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Naeris Meliamne, Male Elf Cleric 7
Medium (5'1") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 11000 sp. Deep green spinel (80 gp). Jet (80 gp). Black pearl (1100 gp). Azurite (16 gp).


Social Check DCs

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