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NPC Generator

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Advanced [show]


Kasdeya Harm, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman sports black clothing, slightly heavier than average wear and is in decent physical shape. Her dark red hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She never wears the same outfit twice, unless she absolutely has to.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her first spouse was a Animal Trainer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has never given up on her music dream.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Kasdeya Harm, Female Tiefling Warrior 5
Medium (6'5") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)9 (-1) 4 (-3)13 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 700 gp.


Social Check DCs


Fibblestib Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan tunic with red highlights, and long black pants that bunch up around his shoes. His brown hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Slaad in disguise. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Fibblestib's homeland. Fibblestib decided to take the middle way and become a bodyguard. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Bonds: Guardian, Adventurer, Immigrant, Family. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Fibblestib Tarkelby, Male Gnome Warlock 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trey Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his brown hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Cynical. Bonds: Religious. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Coleman, Male Half-Elf Wizard 3
Medium (5'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs


Sybil Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. Her long chestnut hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sybil hails from a village terrorized by orcs. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.

Motivation: A deep hatred of orcs.

Ideals: Persistence, Optimist. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Sybil Arnuanna, Female Half-Elf Paladin 8
Medium (5'9") Half-Elf, True Neutral (CR 8)
Armor Class 9
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1200 gp. Citrine (30 gp). Aquamarine (1000 gp).


Social Check DCs

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