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NPC Generator

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Foxilon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. In his 10th year, his parents were killed by a dire rats raid, leaving Foxilon alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Foxilon and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Foxilon High-hill, Male Halfling Sorcerer 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 100 gp.


Social Check DCs


Vanchu Wakefield, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many brown ritualistic tattoos. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Her eyes are violet and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised by priests from a young age. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her religion dominates her actions.

Flaws: Secretive. Bonds: Rich, Enemies, Religious, Mentor. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Vanchu Wakefield, Female Half-Orc Fighter 12
Medium (4'8") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 77 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)8 (-1) 9 (-1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harriet TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of bows on her belt, each one with a sapphire on the hilt. She has done her best to style her brown hair to look like a famous performer. This amber eyed easterner is not easily forgotten.

Personality: She has always had a great fascination with Gnomish culture. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a mountains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Entrepeneur, Fighting. Flaws: Racist. Bonds: Nature, Criminal record. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Harriet TellPenny, Female Halfling Adept 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Helja Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her white hair down. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in a small plains village. Helja liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their son. She worked as a Soapmaker, and she later adopted a second son.

Motivation: Many giants want her driven away; and she wants revenge against giants

Ideals: Joker. Flaws: Secretive. Bonds: Nature, Family, Enemies. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Helja Dankil, Female Dwarf Warlock 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)15 (+2) 18 (+4)9 (-1)
Skills Medicine +6, Nature +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 400 sp. Carved bone or ivory statuette (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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