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NPC Generator

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Advanced [show]


Audhild Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. Her moppish black hair is in a traditional bowl cut. Her violet eyes are passionate and lively.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a goblins raid, leaving Audhild alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Poor, Religious, Enemies. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Audhild Morigak, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)13 (+1) 15 (+2)9 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Reynard Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His long blonde hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and nothing but the best is good enough for him

Ideals: Joker, Gifted, Impeccable. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Koehlanna, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Sylvan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6

Possessions: 800 gp. Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Animal Trainer does. He is muscular with a powerful set of arms. He has done his best to style his dark red hair to look like a famous performer. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: He was born several months after his father was called into army service. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He became a Animal Trainer soon after.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Fenriz Divinity, Male Tiefling Sorcerer 4
Medium (6'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)20 (+5) 13 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Aquan, Giant, Auran, Goblin, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156630000000

Possessions: 300 gp.


Social Check DCs


Three Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is renowned for her bright pastel dresses and hats. Her long beige fur is drawn into a two foot long braid. Her eyes are a pleasant copper.

Personality: Three is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She comes from a rich western family. Her necromantic abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes her a fraud; and many brigands want her driven away

Ideals: Extrovert, Entrepeneur, Gifted. Bonds: Rich, Enemies. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Three Fang, Female Tabaxi Aristocrat 5
Medium (6'3") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)7 (-2) 9 (-1)15 (+2)
Skills Deception +5, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 3000 sp. Amethyst (80 gp). 1 Minor magic item.


Social Check DCs

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