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NPC Generator

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Advanced [show]


Andram Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has blue hair. He has black eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was always a brilliant, if unscrupulous mind. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Joker, Logical, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Andram Flight, Male Tiefling Fighter 8
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1400 gp.


Social Check DCs


Dayereth Selevarun, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue cloak and cross-gartered tan stockings. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dayereth is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered north to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Justice. Flaws: Disease, PTSD. Bonds: Military. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Dayereth Selevarun, Male Elf Barbarian 4
Medium (4'7") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Myria Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor, and she perpetually has her sai ready. With wild white hair. Her face is covered beneath a completely black helmet.

Personality: She is very quiet and rarely speaks above a whisper. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Shoemaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her absent father

Ideals: Fighting. Flaws: Shy. Bonds: Family, Poor. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Myria Shadowquick, Female Halfling Bard 9
Small (2'11") Halfling, Lawful Good (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 10000 sp.


Social Check DCs


Mary Richie, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a robe, a symbol of her god around her neck, and a axe on her belt. She wears a wide-brimmed hat to hide her balding. Her brown eyes peer out from beneath her wide-brimmed grey hat.

Personality: Mary is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy, self-centered, vain, and jealous.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her brother; and wants to work out more often

Ideals: Fighting, Extrovert, Athletic. Flaws: Selfish, Disease. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Mary Richie, Female Human Warrior 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)18 (+4) 15 (+2)14 (+2)
Skills History +6, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Terran, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 60 gp. Rose (50 gp). 3 Alchemist’s fire.


Social Check DCs

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