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NPC Generator

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Advanced [show]


Immeral Withrethin, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a blue deerstalker hat and blue clothes, he is not a threatening figure. His black hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments

History: When he was but 3 years old his parents immigrated from the east. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Gifted. Bonds: Job, Immigrant, Enemies. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Immeral Withrethin, Male Elf Monk 5
Medium (4'9") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Aquan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Katherine Dalton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant brown.

Personality: She will rave to anyone who will listen. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She tends to her Healer job now, and dutifully fulfills any obligations she has.

Motivation: Retire the richest woman in the north; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Extrovert, Entrepeneur. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Katherine Dalton, Female Human Wizard 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp. Chrysoberyl (120 gp).


Social Check DCs


Kansif Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair, while still mostly silver, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: Confrontational and typically high on some drug or another. She invites people to come help in her community garden.

History: She was born in the west, but her parents moved at a very young age to the east. She found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Addict. Bonds: Immigrant, Adventurer. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Kansif Marleigh, Female Half-Orc Druid 2
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)10 (+0) 7 (-2)9 (-1)
Skills Nature +2, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1300 sp. Deep green spinel (120 gp).


Social Check DCs


Tethren Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. He keeps his blue hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small island village. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Greedy, Shy, Fearful. Bonds: Poor, Nature. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Tethren Temperance, Male Tiefling Adept 5
Medium (5'6") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Intimidation +1, Religion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 3000 sp. Golden pearl (50 gp).


Social Check DCs

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