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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eridred Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her auburn hair is braided into rings. Her eyes, though not visible through her cowl, are amber.

Personality: A skeptical and narcissistic woman, Eridred's first love is herself. Her second love is also herself. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her mother was very strict, and drilled into her lessons on being the perfect lady. She ran away from her former home and has been making her living as a Actor for the past few years.

Motivation: She is terrified, and will act out of fear; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic. Flaws: Impulsive, Fearful. Bonds: Job. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eridred Balderk, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)6 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3 Antitoxin.


Social Check DCs


Avelina Tatum, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'11" and likes to wear ponchos typically of a light grey in addition to tight pants. Her left leg appears badly burned and disfigured. Her hair is short and blonde. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is almost excessively polite to everyone, even when angry. She can't help but pocket interesting objects she comes across

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has dedicated herself to building a better world.

Motivation: She is compelled to act according to her religious beliefs; and she desires power and/or immortality

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Adventurer, Religious. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Avelina Tatum, Female Human Cleric 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)6 (-2) 9 (-1)15 (+2)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Magnifying glass.


Social Check DCs


Elizabeth Dumph, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears bulky brown painted plate armor. She keeps her chestnut hair in a pixie cut. Her blue eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, she prefers to meditate than take action. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Elizabeth hails from a village terrorized by brigands. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants revenge against brigands.

Ideals: Disciplined, Optimist. Bonds: Poor, Enemies, Job. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Elizabeth Dumph, Female Human Bard 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 20 gp.


Social Check DCs


Flask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He has dyed his greying beige fur a little too much giving a sharp beige color. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south, but his parents moved at a very young age to the north. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flask Timber, Male Tabaxi Sorcerer 4
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 1 Minor magic item.


Social Check DCs

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