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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. He sports a flattop hair cut. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the east. He is frequently practicing swordplay.

History: He was born in a small desert village. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Fighting. Bonds: Military, Nature, Family. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Gilbert Mitchell, Male Human Wizard 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)13 (+1) 14 (+2)7 (-2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs


Jo Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Sporting a golden mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the west her family was never financially stable. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable

Flaws: Terse, Secretive, Disease. Bonds: Poor, Criminal record. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Jo Quickstep, Female Halfling Paladin 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Ahvain Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Armorer in town.

History: Born in the south to a Armorer, Ahvain learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Job. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahvain Withrethin, Male Elf Monk 5
Medium (4'9") Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Insight +6, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Elaim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear ponchos typically of a light grey in addition to tight pants. He has done his best to style his golden hair to look like a famous performer. His hazel eyes are passionate and lively.

Personality: Elaim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Halfling compassion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Entrepeneur. Flaws: Fearful, Racist. Bonds: Criminal record. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Elaim Rubyeye, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. Amethyst (120 gp).


Social Check DCs

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