Eloise Holton, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of greatswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her moppish auburn hair is in a traditional bowl cut. Her brown eyes are slightly larger than normal.
Personality: Eloise is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Extrovert. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 28000 sp. 1 Minor magic item.
Nemeia Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: She sports green clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. Her purple hair, when down, is lengthy. Her eyes, though not visible through her cowl, are white.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Philantrophist, Gifted. Bonds: Has a crush, Adventurer, Family. Occupation: Courier
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 44 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Audhild Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant green.
Personality: She is calm most of the time but flees social interaction. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and to end her boredom
Flaws: Shy, Racist, Mundane, Antagonistic. Bonds: Job. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 300 gp. Chrysoprase (20 gp). 1 Everburning torch. 6 Acid flasks. 4 Tanglefoot bags.
Raymond Braxton, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered longbow and tarnished greatsword as well. His white hair is drawn into a tight pony tail with a card scrunchie. He has gray eyes and a grey hat with a white feather.
Personality: He dislikes all the random violence that takes place in the south. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Pacifist, Joker, Impeccable. Bonds: Immigrant. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!


