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NPC Generator

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Advanced [show]


Trail Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel painted combat armor at almost all times. She wears a top hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Trail lived on a farm with her mother, near the main road leading to a nearby town. While studying, she fell in love. They married and had a son. She was granted necromantic powers by her dying sister.

Motivation: To unite with her sister.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, In love. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Trail Of Ale, Female Tabaxi Commoner 11
Medium (5'5") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 5 (-3)13 (+1)
Skills Acrobatics +6, Insight +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +1

Possessions: 2300 gp. Azurite (15 gp). Aquamarine (300 gp). Pink pearl (50 gp). Rose (80 gp). Violet garnet (300 gp). White pearl (50 gp). Banded agate (15 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wella Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and muscular, this eastern woman wears red leather gloves, a red jacket, and tight pants. She wears her chestnut hair up. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Wella is depressed about a lot of things. She tends to be a nihilist. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Gifted from a young age, Wella studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bather work with an outfit from a few towns over. Bather work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 9 years.

Motivation: She is unsatisfied with her job; and she loathes her own lifestyle

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: In love, Job. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Wella Elderberry, Female Halfling Bard 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 80 gp. Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs


Enidda Munggen, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'1" and tends to wear a tan poncho over her likewise colored trousers and shirt. Her black hair is thinning but still full. She is baby faced.

Personality: Overbrimming with self-confidence, Enidda isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Enidda grew up listening to her mother's many stories. Her mother was a soldier and died while she was still young. Enidda was left her mother's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her old friends

Ideals: Impeccable, Philantrophist. Flaws: Insane. Bonds: Adventurer, Military. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Enidda Munggen, Female Gnome Warrior 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 50 gp.


Social Check DCs


Rosalind Easton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. She wears her black hair up. Her gray eyes have a joyful gleam in them most of the time.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Rosalind hails from a village terrorized by gnolls. Rosalind was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rosalind decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants revenge against gnolls; and someone believes her a fraud

Ideals: Optimist, Philantrophist. Bonds: Rich, Enemies, Criminal record. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Rosalind Easton, Female Human Monk 2
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)8 (-1) 15 (+2)14 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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