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NPC Generator

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Advanced [show]


Nija Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is well dressed, but even with her fine clothing she looks run-down. Her white hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She is overprotective of those who hire her services. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A powerful slaver made her what she is. She helped her father out around the business and became quite the natural. She became a Fortune-teller soon after.

Motivation: To get a good night's sleep; and balancing her hectic life and new fortune-teller responsibilities is difficult

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Guardian, Mentor, Job. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Nija Carrion, Female Tiefling Fighter 8
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 29 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 5 (-3)11 (+0) 12 (+1)16 (+3)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Karg Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair, while still mostly brown, has prominent grey streaks. His gray eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Karg took refuge in the old dungeon and found the beat up axe and armor he uses now. He became a Carpenter soon after.

Motivation: He has decided he is irredeemable; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Karg Shipley, Male Half-Orc Druid 2
Medium (6'9") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 12 (+1)7 (-2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 600 sp. Star rose quartz (30 gp). Eye agate (7 gp).


Social Check DCs


Urshar Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a grey armored body suit, with a simple pastel line shooting up and back down. Her hair is chestnut and curly. Her fierce amber eyes like to dwell on things.

Personality: She will rave to anyone who will listen. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Urshar was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: Halfling compassion.

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Poor. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Urshar Morigak, Female Dwarf Wizard 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)14 (+2) 9 (-1)5 (-3)
Skills Animal Handling +1, Deception -1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Mary Acton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her brother

Ideals: Optimist, Philantrophist. Bonds: Rich, Immigrant, Military, Family. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Mary Acton, Female Human Sorcerer 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs

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