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NPC Generator

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Advanced [show]


Katherine Blythe, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Katherine grew up listening to her mother's many stories. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Seeks redemption.

Bonds: Religious, Adventurer, Criminal record. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Katherine Blythe, Female Human Barbarian 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Thamior Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet coat over a brown low-cut shirt, and a small hat upon his head. He has a moderate pudge and is not very fit. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Fletcher.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Passionate. Flaws: Lazy, Fearful. Bonds: Poor, Job. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Thamior Mystralath, Male Half-Elf Monk 10
Medium (4'9") Half-Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Golden circlet with four aquamarines (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky blue painted plate armor. His white hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Herbalist, Anverth learned a great deal about his mother's area of expertise. After coming to the age of reason, Anverth took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a performer again

Ideals: Impeccable, Gifted. Flaws: Greedy. Bonds: Adventurer, Job. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Anverth Dunben, Male Gnome Warlock 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 10
Hit Points 89 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 4000 gp. Alexandrite (200 gp). Golden pearl (50 gp). Red garnet (50 gp). Deep green spinel (50 gp). Rich purple corundum (700 gp). Aquamarine (200 gp). Emerald (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His white hair is braided into rings. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Eberk was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Fighting, Impeccable. Flaws: Secretive. Bonds: Family, Job, Debt. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Eberk Graybeard, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 80 gp.


Social Check DCs

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