Ulfgar Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many grey ritualistic tattoos. He wears a robe, a symbol of death around his neck, and a whip on his belt. His chestnut hair has been sun bleached extensively. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of goblins once and for all.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Ulfgar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Enemies, Religious. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 340 gp. Rose (40 gp). Eye agate (4 gp).
Veit Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is still thick. He has a dull look in his amber eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Veit enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Veit studied abroad. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Poor, Adventurer. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 18 (+4) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 370 gp. Moonstone (30 gp). Eye agate (11 gp). Chrysoberyl (70 gp). 1 Half-Plate.
Rosamund Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and usually wears her yellow robe and has her greatsword always slung over her shoulder. Her hair is long and black with streaks of golden, and is pulled back with small yellow clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has always had a great fascination with Half-Elven culture. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Rosamund was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has achieved small success as a Merchant.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Racist. Bonds: Family, Job, Adventurer. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 15 (+2) | 4 (-3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thradal Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His red hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is wracked by social anxiety; and he has a crush on the local butcher
Ideals: Logical. Flaws: Fearful. Bonds: Religious, In love, Has a crush. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 64 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 3200 gp. Red spinel (130 gp). Hematite (6 gp). Blue quartz (6 gp). Hematite (6 gp). Sardonyx (40 gp). Onyx (40 gp). Hematite (6 gp). Obsidian (6 gp). Aquamarine (1000 gp). Hematite (6 gp).
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