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NPC Generator

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Advanced [show]


Helen Atherton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. She has auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She always tries to repair and not replace. It was this mentality that drove her into the Shipwright business.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Shipwright.

Motivation: She is unsatisfied with her job; and to be a cook again

Ideals: Impeccable, Persistence. Flaws: Insane. Bonds: Military, Job. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Helen Atherton, Female Human Commoner 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Red-brown spinel (90 gp). Smoky quartz (40 gp). Coral (90 gp).


Social Check DCs


Erky Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. He wears his brown hair up. His eyes are amber and catlike.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Erky's homeland. Erky decided to take the middle way and become a bodyguard. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Erky Bafflestone, Male Gnome Paladin 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp.


Social Check DCs


Thamuz Rise, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is wearing colorful clothing, dressed as a Healer. His clothes are grease stained in places. He keeps his silver hair in a flapper bob. His eyes are likewise black.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Thamuz hails from a village terrorized by dire rats. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He desires power and/or immortality; and doesn't want to be a healer and was forced into it by his family

Bonds: Poor, Immigrant, Guardian, Family, Enemies, Adventurer. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Thamuz Rise, Male Tiefling Barbarian 12
Medium (5'5") Tiefling, Lawful Good (CR 12)
Armor Class 12
Hit Points 110 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)14 (+2) 8 (-1)16 (+3)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 9
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Digby, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His hair is blonde and very short. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against drow; and he's looking for his big break

Ideals: Pacifist. Flaws: Hedonist, Addict. Bonds: Rich, Adventurer, Enemies. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf Digby, Male Human Druid 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs

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