Lance Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man dresses like a well dressed Ploughman does. His clothes are grease stained in places. His auburn hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the west. A gifted student he started as a Performer, but he got bored and became a Ploughman. He has drifted from career to career and currently works as a Ploughman.
Motivation: To be a Performer again; and he is unsatisfied with his job
Ideals: Impeccable, Optimist. Bonds: Job, Poor, Immigrant. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 900 sp. 1 Masterwork Uncommon Weapon.
Rolf Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats, and he perpetually has his nunchaku ready. He has white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the south. His arcane abilities were realized during a raid on his village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Fighting, Philantrophist, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 126 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 3000 gp. Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aym Clever, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her chestnut hair up. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Aym is combative with any and all who dare try her patience in the slightest.
History: She was born to loving parents in a slum to the east. Like her father and her sister before her, after school she went straight into learning to become a Dilettante. She's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is unsatisfied with her job
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 55 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Reynard Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean yellow cloak covering his clean studded leather. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with writing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Criminal record. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
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