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Advanced [show]


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Sage. Her chestnut hair is lengthy and is close to two feet long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Helja was born in the south. At a young age she loved to build and create. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her religion dominates her actions; and expand her business

Ideals: Optimist, Fighting, Persistence. Bonds: Job, Religious. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Helja Ungart, Female Dwarf Paladin 7
Medium (4'3") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 71 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)11 (+0) 5 (-3)10 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 pp.


Social Check DCs


Urshar Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears rags and sports a simple walking cane. She has a very tight haircut. She has green eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. When Urshar reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. During her travels, Urshar and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Urshar discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Urshar fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Poor, Adventurer, Military. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Urshar Foamtankard, Female Dwarf Cleric 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp. Iolite (20 gp).


Social Check DCs


Andraste Zhanini, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries a battered scythe and tarnished lance as well. She wears her hair in dreadlocks. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her job bores her to no end. She has decided to make it more interesting.

History: The child of southern immigrants she idolized her father. A few years later when the east was not economically sound they moved to her current location. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Fighting. Flaws: Addict, Cynical. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Andraste Zhanini, Female Half-Elf Rogue 5
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 8
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Open, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear green pants and tee shirts. She wears her black hair down. She wears a mask on her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. A few years later when the west was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by goblins. Hecat was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Her religion dominates her actions.

Ideals: Passionate, Philantrophist. Bonds: Immigrant, Religious, Enemies. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Hecat Open, Female Tiefling Cleric 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp. 1 Masterwork manacles.


Social Check DCs

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