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NPC Generator

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Advanced [show]


Harvest Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in brown turtlenecks beneath a violet coat with green slacks. He wears his red fur up. He wears crescent spectacles with a black brim.

Personality: Harvest wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the west. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Gifted. Bonds: Rich, Immigrant. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Harvest Of Ale, Male Tabaxi Cleric 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Direcris Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his scarlet crest in a flapper bob. His eyes, though not visible through his cowl, are red.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and tiefling compassion

Ideals: Optimist. Flaws: Racist. Bonds: Enemies, Rich. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Direcris Qyxpahrgh, Male Dragonborn Commoner 12
Medium (6'7") Dragonborn, Lawful Evil (CR 12)
Armor Class 14
Hit Points 24 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)19 (+4) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Deep blue spinel (700 gp). Jet (120 gp). Eye agate (13 gp). Red spinel (120 gp). Black star sapphire (1200 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Fargrim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Fargrim has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Disciplined, Fighting, Logical. Flaws: Disease. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Fargrim Rakankrak, Male Dwarf Commoner 8
Medium (4'2") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 50 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3

Possessions: 500 gp. Solid gold idol (1200 gp).


Social Check DCs


Raer Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This western man prefers to wear tan clothing when he does not wear armor. His clothes are grease stained in places. His black hair is knotted and matted. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Raer was born on a far western island where he grew up under the tutelage of his mother, an expert Gardener. He became a Gardener soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Bonds: Poor, Immigrant, Nature, Military, Job, Debt. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Raer Arnuanna, Male Elf Rogue 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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