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NPC Generator

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Advanced [show]


Tyna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and she perpetually has her whip ready. She has a long silver ponytail with little hanging trinkets. Her green eyes are slightly larger than normal.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. Flattery will make her almost putty in your hands.

History: Tyna was born in the north. At a young age she loved to build and create. Her mother was a soldier and died while she was still young. Tyna was left her mother's suit of armor and trained in its use and care. She has never given up on her poetry dream.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Persistence. Flaws: Selfish. Bonds: Military. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Tyna Kettlewhistle, Female Halfling Barbarian 5
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 7 (-2)10 (+0)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hrathy Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her flail always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her white hair has been sun bleached extensively. Her eyes are likewise gray.

Personality: Stoic and calm, she prefers to meditate than take action. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a necromancer, Hrathy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many drow want her driven away; and she has passion for adventuring and risk

Ideals: Disciplined. Bonds: Religious, Mentor, Adventurer, Enemies. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Hrathy Marley, Female Half-Orc Rogue 4
Medium (5'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Gold dragon comb with red garnet eye (1200 gp). Solid gold idol (600 gp). Large well-done wool tapestry (400 gp). 1 Average lock. 1 Average lock. 1 Superior lock.


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. His beige fur is knotted and matted. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his singing dream.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Shy, Depressed. Bonds: Rich. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Aura Grass, Male Tabaxi Bard 1
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 sp. Jade (90 gp).


Social Check DCs


Adrie Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She has a penchant for wearing a ring with an oversized topaz on her left hand. She has a very tight haircut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Adrie wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it.

Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Rich. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Adrie Hildenman, Female Half-Elf Aristocrat 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 400 gp. An abacus with copper, silver and gold markers (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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