Artin Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. Her skin is fair and her fingers are delicate and long. She wears her silver hair down. Her eyes are a pleasant blue.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She uses divination through singing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: A deep hatred of illithids; and revenge
Ideals: Passionate, Gifted. Bonds: Rich, Enemies. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 87 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 19 (+4) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 2000 gp. Coral (110 gp). Aquamarine (1600 gp). Rock crystal (60 gp). Moss agate (9 gp). Carnelian (60 gp). Jasper (60 gp). Chrysoprase (60 gp). Alexandrite (1600 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.
Claira Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is typically in her Banker uniform. Her hair is cut close to her head. Her eyes are violet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Claira lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She struck the Banker job and began her own company from there.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a banker and was forced into it by her family
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 62 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 700 gp. Silver pearl (150 gp). Chrysoberyl (150 gp).
Meriele Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a tan Stetson hat and tan clothes, and sports empty pouches on her belt. She wears a Stetson hat to cover her moderate length silver hair. She has a tattooed face.
Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero
Ideals: Gifted. Bonds: Adventurer, Immigrant, Criminal record, Military. Occupation: Miller
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Just what you see.
Vonbin Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who likes to wear brown tank tops with tan pants, he is not a threatening figure. He wears a top hat to hide his balding. He is baby faced.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a wizard, Vonbin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Body Guard soon after.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Mentor, Family. Occupation: Body Guard
Voice: Shortens vowels
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp.
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