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NPC Generator

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Advanced [show]


Tethren Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. He wears his red hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Tethren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Impeccable. Bonds: Poor, Nature, Criminal record, Job. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Tethren Mockery, Male Tiefling Rogue 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: Lapis lazuli (4 gp). Deep green spinel (130 gp).


Social Check DCs


Sarai Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in collared shirts and wears a proper scarf over her head. Her hair is long and chestnut with streaks of blonde, and is pulled back with small white clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She comes from a rich northern family. Her childhood dream was to be a Barkeep, but she was a colossal failure. She now mingles about in high society.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Sarai Elderberry, Female Halfling Cleric 8
Small (3'1") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1200 gp. Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (1400 gp). A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs


Hrathy Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large white jacket. Her tied-back hair is silver. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up work as a Merchant and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing her hectic life and new Merchant responsibilities is difficult.

Flaws: Antagonistic, PTSD. Bonds: Job, Nature. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Hrathy Hale, Female Half-Orc Cleric 7
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)12 (+1) 12 (+1)9 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. Silver pearl (150 gp). Aquamarine (1600 gp). Bloodstone (80 gp). Red-brown spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male typically wears grey cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His golden hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.

History: Kildrak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kildrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Depressed, Fearful. Bonds: Poor. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Kildrak Dankil, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp.


Social Check DCs

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