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NPC Generator

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Advanced [show]


Fabien Welber, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He wears a top hat to hide his balding. His hazel unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Fabien abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Athletic, Artistic. Flaws: Disease, Selfish. Bonds: Adventurer. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fabien Welber, Male Gnome Warlock 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs


Armara Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. She wears a top hat to hide her balding. Her eyes are a pleasant red.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She also has developed a complete distrust of the Priest profession.

History: Armara lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To unite with her brother; and she has passion for adventuring and risk

Bonds: Job, Family, Adventurer. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Armara Instinct, Female Tiefling Wizard 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Athletics +3, Deception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 200 gp. Violet garnet (200 gp). Sardonyx (80 gp). Rhodochrosite (13 gp). Rose (80 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Harrington, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her hair is short and brown. Her fierce violet eyes like to dwell on things.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.

History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rohesia took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Emotional. Bonds: Rich, Nature, Criminal record. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Rohesia Harrington, Female Human Warrior 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Kelter Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized topaz on his left hand. His red hair is slicked back into a classic pompadour. His brown eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Kelter was born the youngest of three triplets. In his youth he was a Mayor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Rich, Family. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Kelter Brushgather, Male Halfling Warrior 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs

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