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Cask Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a pastel and blue robe with the hood down. Her brown fur is lengthy. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily eccentric. As long as the job gets done she does not care how it got done.

History: Cask lived on a farm with her father, near the main road leading to a nearby town. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has been saving her money to try and buy her brother's freedom.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother

Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Family. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Cask Grass, Female Tabaxi Adept 15
Medium (5'10") Tabaxi, Chaotic Good (CR 15)
Armor Class 13
Hit Points 84 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)18 (+4) 12 (+1)15 (+2)
Skills Athletics +7, Stealth +8
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Celestial, Giant
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 6000 gp. A necklace of small pink pearls (1000 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Embroidered and bejeweled glove (2000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold music box (2000 gp). Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (500 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1000 gp). Jeweled electrum ring (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Fallond Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is heavily combed to the left. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Fallond embodies much of what other species detest in the Dwarves. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Fallond was born in the north. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Religious. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Fallond Rakankrak, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 3 (-4)7 (-2)
Skills Investigation +4
Senses Passive Perception 6
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 90 gp. 1 Chain shirt.


Social Check DCs


Namfoodle Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. He has wavy black hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the west. His divine abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Namfoodle Folkor, Male Gnome Wizard 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)15 (+2) 8 (-1)9 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Peren Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of luck around his neck, and a whip on his belt. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Logical. Flaws: Insomniac, Antagonistic. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Peren Arnuanna, Male Elf Bard 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 15
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1500 sp.


Social Check DCs

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