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NPC Generator

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Advanced [show]


Williamina Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears yellow trousers with red and green striped suspenders. She wears various colorful collared shirts. She wears her blonde hair up in a very large beehive style do. She has several tiny amethyst earrings on each ear.

Personality: Stoic and calm, she prefers to meditate than take action. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes her a fraud; and she is greedy

Ideals: Disciplined. Bonds: Rich, Religious, Enemies, Immigrant. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Williamina Mancilla, Female Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Cumpen Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, blue, dusty cloak. Her chestnut hair is slicked back into a classic pompadour. Her violet eyes are passionate and lively.

Personality: Calm and collected, she is a well trained Map Maker. Cumpen is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Sold as a small child to a brothel owner, Cumpen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Map Maker job and began her own company from there.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Flaws: Fearful. Bonds: Poor, Job, Family, Mentor, Adventurer. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Cumpen Oomtrowl, Female Gnome Adept 5
Small (3'0") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 800 gp. Eye agate (4 gp).


Social Check DCs


Flame Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His orange fur is lengthy. His hazel eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.

History: He was born to a criminal king-pin and mafia family Flame was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Flame decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Entrepeneur, Philantrophist. Flaws: Fearful. Bonds: Criminal record. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Flame Blossom, Male Tabaxi Druid 6
Medium (5'8") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)6 (-2) 8 (-1)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Iolite (70 gp). Lapis lazuli (14 gp). Sard (70 gp).


Social Check DCs


Maynild Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time, and she perpetually has her greataxe ready. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has gleaming, smiling violet eyes.

Personality: Maynild hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is frequently practicing swordplay.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting, Artistic, Gifted. Bonds: Military, Adventurer. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Maynild Winterbourne, Female Human Paladin 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)11 (+0) 16 (+3)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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