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NPC Generator

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Advanced [show]


Valafar Flair, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is chestnut and curly. His silver unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Joker. Flaws: Disease. Bonds: Rich. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Valafar Flair, Male Tiefling Paladin 1
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs


Katherine York, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and she perpetually has her hand crossbow ready. She wears a feathered hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she acts the brute, she is far gentler than she would appear. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born blind and as such lacked many opportunities for work. She struck it rich when she found rare goods in large quantities. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Secretive, Disease. Bonds: Rich. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Katherine York, Female Human Rogue 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)14 (+2) 16 (+3)18 (+4)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp. Jade (40 gp).


Social Check DCs


Williamina Hayhurst, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a well pressed and immaculate suit (or dress). Her brown hair is styled in orderly dreadlocks. Her amber eyes have a joyful gleam in them most of the time.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a Butcher, her father struggled to pay the bills. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Antagonistic. Bonds: Criminal record, Poor, Family, Adventurer. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Williamina Hayhurst, Female Human Monk 3
Medium (4'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Hematite (12 gp). Sardonyx (70 gp). 1 Breastplate. 1 Masterwork Heavy steel shield.


Social Check DCs


Malmûg Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a black deerstalker hat and black clothes. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: Malmûg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: Malmûg was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Marshal.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Extrovert, Persistence, Athletic. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Malmûg Roscoe, Male Half-Orc Monk 6
Medium (5'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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