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NPC Generator

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Advanced [show]


Hatae Fasharash, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this woman is dressed in a clean blue cloak covering her clean studded leather. Her white hair is knotted and matted. She wears large thick round spectacles.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She believes the world needs to unite to get rid of illithids once and for all.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has never given up on her dancing dream.

Motivation: She wants revenge against illithids; and expand her business

Ideals: Disciplined, Artistic. Flaws: Racist. Bonds: Enemies, Job. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Hatae Fasharash, Female Elf Aristocrat 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Emeny Rylan, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Emeny hails from a village terrorized by illithids. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She left for the south, certain she would find work there.

Motivation: Someone believes her a fraud; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Enemies, Immigrant. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Emeny Rylan, Female Human Bard 7
Medium (5'2") Human, True Neutral (CR 7)
Armor Class 9
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 19 (+4)5 (-3)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Gimurt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this eastern man sports brown clothing, slightly heavier than average wear. His golden hair, when down, is lengthy. He has gleaming, smiling violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gimurt is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Athletic, Justice. Bonds: Nature, Immigrant, Has a crush. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Gimurt Holderhek, Male Dwarf Wizard 9
Medium (4'5") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 20 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)9 (-1) 18 (+4)10 (+0)
Skills Acrobatics +5, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver chalice with lapis lazuli gems (80 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Damaia Rise, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears black trousers with green and red striped suspenders. She wears various colorful collared shirts. Her purple hair is heavily combed to the right. She wears round tiny glasses practically rammed into her face.

Personality: Damaia wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She got away from her former life and has fallen to alcoholism.

Motivation: She feels kind of lost in life.

Ideals: Disciplined. Flaws: Forgetful, Depressed. Bonds: Mentor. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Damaia Rise, Female Tiefling Warrior 7
Medium (4'11") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)14 (+2) 11 (+0)9 (-1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 10000 cp. Cloth of gold vestments (170 gp). Silver chalice with lapis lazuli gems (170 gp). Gold and topaz bottle stopper cork (700 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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