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NPC Generator

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Advanced [show]


Nyx Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this western woman wears light armors faded through time and improper care. Her golden hair is cut short with large spiked bangs in the front. She has brown eyes and a blue hat with a tan feather.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hasn't been sleeping well lately.

Motivation: Her religion dominates her actions.

Ideals: Athletic. Flaws: Insomniac. Bonds: Religious, Military. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Nyx Tarkelby, Female Gnome Aristocrat 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 19 (+4)10 (+0) 13 (+1)13 (+1)
Skills Religion +2, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His long black hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. His job bores him to no end. He has decided to make it more interesting.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Professionalism. Bonds: Adventurer, Criminal record, Nature. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Gresham, Male Human Warlock 6
Medium (6'5") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 20000 cp. Rock crystal (50 gp). Freshwater pearl (10 gp). Violet garnet (1600 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Baern Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Carter. His long auburn hair reaches down to his waist. His hazel eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Carter, Baern learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Athletic, Impeccable, Optimist. Bonds: Job, Poor. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Baern Balderk, Male Dwarf Bard 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 83 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +7, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 1000 gp. Alexandrite (300 gp). Rose (30 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Brown-green garnet (100 gp). Violet garnet (300 gp). Zircon (30 gp). Peridot (30 gp). Tourmaline (100 gp). 1 Minor magic item.


Social Check DCs


Alex Shipley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His chestnut hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a island tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Religious, Nature. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Alex Shipley, Male Human Rogue 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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