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NPC Generator

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Advanced [show]


Myria Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears bulky red painted plate armor. She wears her blonde hair down. Her blue unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to loving parents in a slum to the west. A freak accident while working with her Herbalist mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent mother

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Poor, Family. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Myria Copperkettle, Female Halfling Rogue 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Terran, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Barendd Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears grey cloth garments or leather armor. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of men and trembles around them

History: He was born blind and as such lacked many opportunities for work. Barendd liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Ruler.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Job, Nature. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Barendd Fireforge, Male Dwarf Cleric 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 16 (+3)8 (-1)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 280 gp. 1 Darkwood Shield.


Social Check DCs


Irann Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is tall, broad shouldered and powerfully built. She has wavy chestnut hair. This violet eyed westerner is not easily forgotten.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She receives visions of the future at random moments

History: Irann was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She ran away from her former home and has been making her living as a Servant for the past few years.

Motivation: She is unsatisfied with her job; and to unite with her sister

Ideals: Entrepeneur, Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Irann Gyula, Female Half-Elf Bard 8
Medium (5'3") Half-Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 17 (+3)6 (-2)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 400 gp.


Social Check DCs


Trym Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his longsword. With a patchy golden beard and wild golden hair. He has a dull look in his brown eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. During his travels, Trym and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trym discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Trym fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Religious. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Trym Stratford, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 15000 cp.


Social Check DCs

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