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NPC Generator

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Ahinar Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath her clothing is a huge mess of scar tissue. She has moderate length chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Ahinar lived on a farm with her mother, near the main road leading to a nearby town. Ahinar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to raise her children well; and to reunite with her absent mother

Ideals: Disciplined. Flaws: Insane. Bonds: Adventurer, Slave, Family. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Ahinar Iranapha, Female Elf Bard 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Eridred Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a large brown jacket. Her hair is long and silver with streaks of auburn, and is pulled back with small brown clips. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.

Motivation: To find somewhere to settle down; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Addict, Antagonistic, Mundane. Bonds: Rich, Religious. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Eridred Brazzik, Female Dwarf Druid 4
Medium (4'2") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 4000 sp. Azurite (16 gp). 1 Minor magic item.


Social Check DCs


Tyna Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Through the years after Tyna was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Tyna's father didn't care for her much, and the feeling was mutual. She was granted martial powers by her dying brother.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and someone believes her a fraud

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Tyna Deephollow, Female Halfling Rogue 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)13 (+1) 7 (-2)8 (-1)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alston Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. He has a dull look in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alston took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Optimist, Logical. Flaws: Insane, Insomniac. Bonds: Rich, Nature. Occupation: Carter

Voice: German accent

Attributes [hide]

Alston Turen, Male Gnome Ranger 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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