Flame Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports pastel clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His fur is white and curly. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of eastern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: Doesn't want to be a Fisher and was forced into it by his family.
Bonds: Job, Family, Immigrant, Nature. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 16)
Armor Class 10
Hit Points 41 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Terran
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1800 gp). Jeweled gold crown (5000 gp). Silver chalice with lapis lazuli gems (150 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1800 gp). A delicate silver chain set with a tourmaline (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (800 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Solid gold idol (800 gp). Large well-done wool tapestry (200 gp).
Akra Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in a clean green cloak covering her clean studded leather. She has done her best to style her brass crest to look like a famous performer. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the east to a Spy, Akra learned a great deal about her father's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a Spy soon after.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Professionalism. Flaws: Addict, Shy. Bonds: Job, Rich. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 1000 sp.
Barbena Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She is generally shirtless and showing off her tattooed chest, and her gloved hand is found clutching a bastard sword. Her black hair is cut short. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is lazy and tries to find solutions quickly.
History: She got into the Cartwright business at a young age. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Cartwright for hire.
Motivation: Money/treasure; and to clean up the streets
Flaws: Disease, Lazy. Bonds: Job, Rich, Guardian. Occupation: Cartwright
Voice: Posh accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 3 Smokesticks.
Avelina Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a yellow and brown robe with the hood down, and she perpetually has her trident ready. Sporting a black mohawk this woman's hair draws a lot of attention. She has violet eyes.
Personality: Avelina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Avelina has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by illithids. Avelina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.
Ideals: Fighting, Extrovert. Flaws: Insane, Disease. Bonds: Enemies. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 20000 cp. Golden circlet with four aquamarines (1000 gp).
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