Habor Rise, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his long red hair kept up in a rat tail. His eyes are silver.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Habor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the north to a Bookbinder, Habor learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To settle down with his crush; and wants to open a new tavern
Flaws: Antagonistic, Hedonist, Shy. Bonds: Job, Has a crush. Occupation: Bookbinder
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 15)
Armor Class 12
Hit Points 94 (15d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +8
Possessions: 1000 gp. 1 Medium magic item.
Trail Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his yellow fur in a pixie cut. His eyes are a pleasant blue.
Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born into a rich family. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 10)
Armor Class 9
Hit Points 47 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 5000 sp. Golden yellow topaz (1000 gp). Rose (80 gp). Pink pearl (90 gp). Blue quartz (14 gp). Tiger eye turquoise (14 gp). Red garnet (90 gp).
Ranala Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely blue suit with grey socks and a vest with buckled shoes. She has done her best to style her golden hair to look like a famous performer. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a minor phobia of water and hates getting wet.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Banker arts, while her father instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Regain custody of her daughter; and she wants nothing more than to rejoin the army
Flaws: Terse, Fearful. Bonds: Rich, Military, Family. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 10
Hit Points 65 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
Possessions: 800 gp. Red-brown spinel (50 gp). Star rose quartz (50 gp). Tourmaline (50 gp). Hematite (16 gp). Chrysoprase (50 gp). Carnelian (50 gp). Alexandrite (1100 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jezebeth Rage, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her spear. She wears her purple hair up. Her black eyes lackadaisically let the world flow into them.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. After a long history of fighting, Jezebeth and her spouse have recently divorced.
Motivation: She wants revenge against giants; and many giants want her driven away
Ideals: Passionate. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 62 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Aquan, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 1300 gp. Aquamarine (500 gp). Tiger eye turquoise (5 gp). 1 Minor magic item.
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