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NPC Generator

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Advanced [show]


Matilda Hackney, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair, while still mostly silver, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: She acts crazy and hedonistic. She is obsessed with her god.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Religious. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Matilda Hackney, Female Human Expert 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 11 (+0)16 (+3) 10 (+0)17 (+3)
Skills Deception +5, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 110 gp.


Social Check DCs


Valida Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" southern woman, she wears a robe, a symbol of strength around her neck, and a scythe on her belt. Her blonde hair is well kept. Her eyes, though not visible through her cowl, are gray.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane. Bonds: Religious, Nature, Poor. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Valida Rubyeye, Female Dwarf Warrior 3
Medium (3'10") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 19 (+4)14 (+2) 12 (+1)6 (-2)
Skills Perception +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 15000 cp.


Social Check DCs


Immeral Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is smooth and relatively long. This brown eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Mayor, his father struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Optimist, Philantrophist. Bonds: Poor, Criminal record, Family. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Immeral Ariessus, Male Elf Warrior 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Everburning torch. 4 Acid flasks.


Social Check DCs


Beloril Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his lance. His hair is short and red. He has amber eyes.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a slaver, Beloril was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Mentor. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Beloril Foamtankard, Male Dwarf Warlock 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 87 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)17 (+3) 13 (+1)7 (-2)
Skills Persuasion +2, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Auran, Infernal
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333310

Possessions: 1000 gp. Jeweled anklet (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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