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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nedda Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she sports red clothing, slightly heavier than average wear. She has wavy silver hair. Her brown eyes lackadaisically let the world flow into them.

Personality: She loves telling others what to do and how they should feel about things. She enjoys reading and quiet.

History: Sold as a small child to a wizard, Nedda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was very strict, and drilled into her lessons on being the perfect lady. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and expand her business

Ideals: Opinionated, Logical, Impeccable. Bonds: Mentor, Job. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Nedda Kettlewhistle, Female Halfling Aristocrat 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Heskan Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man prefers to wear black clothing when he does not wear armor, and sports empty pouches on his belt. He wears his black crest down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heskan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heskan. He has never given up on his dancing dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Criminal record, Rich, Slave. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Heskan Baharoosh, Male Dragonborn Bard 5
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 3000 sp.


Social Check DCs


Theriatis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His chestnut hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Theriatis grew up listening to his father's many stories. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: His spouse's relatives view him with great suspicion; and meet up once more with his childhood friend

Flaws: Insane, Disease, Hedonist. Bonds: Adventurer, Family. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Theriatis Withrethin, Male Elf Barbarian 5
Medium (5'4") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 14 (+2)7 (-2)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Quillathe Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A 4'7" eastern woman, she is well dressed, constantly wearing a tan suit, yellow shirt, and brown tie. She keeps her golden hair in a flapper bob. Her eyes are gray.

Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She is currently in port desperately looking for someone to get her out; and she has comitted a past crime that haunts her to this day

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Slave, Criminal record. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Quillathe Dalanthan, Female Elf Adept 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)12 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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