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NPC Generator

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Advanced [show]


Elaim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a auburn handlebar mustache and slicked back auburn hair. He has brown eyes.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. Elaim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of eastern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Flaws: Hedonist. Bonds: Poor, Job, Immigrant, Nature, Family. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Elaim Ironfist, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 8 (-1)7 (-2)
Skills Animal Handling +1, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rangrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his glaive ready. His chestnut hair is smooth and relatively long. His eyes are a pleasant gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the east to a Architect, Rangrim learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to be a barrister again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Criminal record, Job. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Rangrim Battlehammer, Male Dwarf Bard 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 200 sp.


Social Check DCs


Bolhild Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and muscular, this southern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a brown mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was raised in a forest tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has decided she is irredeemable; and retire the richest woman in the south

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Bolhild Goldfinder, Female Dwarf Rogue 7
Medium (3'9") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)6 (-2)
Skills Athletics +4, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5

Possessions: 700 gp. Alexandrite (1000 gp). White pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kerkad Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Carter. He has done his best to style his brass crest to look like a famous performer. His gold eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Carter, Kerkad learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He now spends his time doing works of charity.

Motivation: Further expansion of business; and retire the richest man in the north

Ideals: Athletic, Justice, Philantrophist, Entrepeneur. Bonds: Job. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Kerkad Caavylteradyn, Male Dragonborn Druid 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 140 pp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Black velvet mask with numerous citrines (70 gp).


Social Check DCs

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