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NPC Generator

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Advanced [show]


Tatyan Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white crest is braided into rings. She wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Tatyan embodies much of what other species detest in the Dragonborns. Animals are drawn to her, and she is able to talk to them.

History: Tatyan lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Military. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Tatyan Pyraxtallinost, Female Dragonborn Ranger 4
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)6 (-2) 14 (+2)14 (+2)
Skills Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 32000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rimple Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a blue and grey handkerchief worn on his right side. With a patchy chestnut beard and wild chestnut hair. His gray eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Rimple was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Rimple liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Body Guard soon after.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Justice. Bonds: Job, Criminal record, Poor, Nature, Family. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Rimple Miggledy, Male Gnome Rogue 13
Small (3'4") Gnome, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 117 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 20 (+5)15 (+2) 9 (-1)14 (+2)
Skills Insight +3, Intimidation +6
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +2 / 4d4-2, Ranged +2 / 4d4-2, Grapple -2

Possessions: 3000 gp.


Social Check DCs


Dabbledob Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He keeps his auburn hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Joker. Flaws: Insomniac, Impulsive. Bonds: Poor, Slave, Job. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Dabbledob Sympony, Male Gnome Expert 14
Small (3'8") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 71 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 17 (+3)9 (-1)
Skills Nature +8, Religion +8
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Halfling, Orc
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. Violet garnet (600 gp). Chrysoprase (40 gp). Banded agate (9 gp). Hematite (9 gp). White opal (1000 gp). Carnelian (40 gp). Rose (40 gp). Black pearl (600 gp). Jet (90 gp). Black pearl (600 gp). Smoky quartz (40 gp). Rock crystal (40 gp). 1 Medium magic item.


Social Check DCs


Ielenia Musumeci, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear violet pants and tee shirts, she is not a threatening figure. Her silver hair is slicked back into a classic pompadour. She has violet eyes and a violet hat with a white feather.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ielenia took refuge in the ruined castle and found the beat up glaive and armor she uses now. She used her abilities to travel the world and help people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture

Ideals: Philantrophist. Bonds: Job, Military, Nature, Criminal record. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Ielenia Musumeci, Female Half-Elf Paladin 4
Medium (5'9") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 8 (-1)9 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 29000 sp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Silver holy symbol.


Social Check DCs

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